Regions of Power

Dampfstadt

The Iron Trunk

Steampunk Airships

Minoil

The Mystic Canopy

Ancient Magic Floating Isles

Abyss

The Molten Roots

Forges Innovation

The Fractured Canopy

The three regions, once harmonious, now clash in an escalating struggle for dominance over the Tree's essence. Dampfstadt seeks control over the roots and canopy, convinced their militaristic rule is the only path to unity. Minoil resists, guarding the purity of magic and ancient knowledge against the taint of industry. Abyss watches from below, its inventors growing restless, wondering why they must forever toil unseen while others reap the glory.

The Tree's bark cracks, its branches groan, and its roots shift uneasily. Whispers speak of a withering—a curse brought upon the land by the ambitions of its leaders. Adventurers in Aesteria must choose their allegiance or carve their own path through the conflict. Will they water the roots, prune the branches, or sever the trunk altogether? The fate of the Tree—and the land it binds—hangs in the balance.

Wanderer's Tavern Campaign

Join our epic adventures in the realm of Aesteria

Delayed

Echoes of the First Step

Current Campaign - Book 1

Campaign Progress 0%
Party Size: 4-6 Players
Level Range: 1-10
Status: Awaiting Gamemaster

What begins as a modest quest for coin soon becomes the first step in a journey that echoes across Aesteria. As the party ventures forward, their decisions will ripple through the fractured regions of the Tree, shaping the fate of all.

Coming Soon

Whispers of the Frost Throne

Upcoming Campaign

Party Size: 3-5 Players
Level Range: 5-15
Expected Start: Summer 2025

Winter descends, bringing with it monsters, fear, and chaos. The party is thrust into a deadly choice: uncover the truth of the Winter Throne's forgotten war or face the wrath of an ancient ice dragon whose power could destroy the realm.

Interest Level
13/20 Interested